Broken Soul
Below Average2 games
50% win rate
Confidence: 19%
Very Uncertain
Rating History
Season_2 (iCTF) Performance
Predominant Role
Offense
2 matches Next Tier
Average
~3 wins
| Category |
Z-Score |
Rating |
| Kill/Death |
-1.18 |
NeedsWork |
| Efficiency |
-1.39 |
NeedsWork |
| Accuracy |
-0.65 |
NeedsWork |
| Objectives |
-0.72 |
NeedsWork |
| Multi-Kills |
-1.05 |
NeedsWork |
| Sprees |
-0.91 |
NeedsWork |
| Targeting |
0.10 |
Average |
| Survivability |
-0.23 |
Average |
| Pickup Control |
0.00 |
Average |
Tips for Improvement
Efficiency: Overall combat contribution is low -- engage more actively
Kill/Death: Dying too often -- play more conservatively near objectives
Multi-kills: Not chaining kills -- position where enemies cluster
Match History
| ID |
Map |
Score |
Duration |
Time |
Result |
Rating |
Status |
| IMP-2793 |
CTF-Overflow |
4 — 5 |
20:30 |
2023-07-31 05:03 |
Win |
▲▲▲▲ |
Imported |
| IMP-2792 |
CTF-BrokenLimits |
2 — 5 |
20:09 |
2023-07-31 04:35 |
Loss |
▼▼▼▼ |
Imported |